Monday, May 17, 2010

CODE: Veronica

The fourth game of the Resident Evil Series is Resident Evil-CODE: Veronica. This is both the fourth chornological release, and the next game in the time line after RE3. Released in 2000, It stars the Redfields, Chris and Claire approximately 3 months after the Raccoon City Incident.

Few changes were made to the pre-existing formula for the series, the only ones made being refinements on the existing system. Once again the player could not choose who to play as, though the game does feature two protagonists whom you switch between half-way through the game. Ideas from their earlier games, like upgradeable weaponry and the 180 degree spin, return in CODE: Veronica. The most significant gameplay changes were the ability to dual-wield pistols allowing the player to target two enemies at once, and the abitlity to pick up and use herbs (the main healing items of the Resident Evil Series) despite having a full inventory. The latter greatly increased ease of play, while the former was more 'cool' than functional. On the more technical side, CODE: Veronica is the first Resident Evil game to feature non-prerendered backgrounds. This is probably due to the fact that this is the first RE game to be featured on a fourth generation platform. As a side note, this is also the last Resident Evil game to feature real weapons manufacturers in the game. From this point on, all weapons have fictional names, and all weapons in the remade versions have been given new names.

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